35.6892°N / 51.3890°E

AVAILABLE — Q1 2027

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DESIGNED. BUILT. REMEMBERED.

DESIGNED. BUILT. REMEMBERED.

35.6892°N / 51.3890°E — TEHRAN / REMOTE

RADNAK

RADNAK

RADNAK

OBJ_01 — SEAL

BRAND IDENTITY

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[ 01 / 03 ]

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OBJ_01 — SEAL

BRAND IDENTITY

| | | | | | | | |

[ 01 / 03 ]

| | | | | | | | |

OBJ_01 — SEAL

BRAND IDENTITY

| | | | | | | | |

[ 01 / 03 ]

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Radnak is an independent design studio. We give brands a face, products a system and websites a pulse — identity, interface and code, under one roof.

[01] BRAND IDENTITY

[02] DIGITAL PRODUCT

[03] WEBSITES

REPLY WITHIN 48H

08

08

YEARS IN PRACTICE

140+

140+

PROJECTS SHIPPED

11

11

INDUSTRY AWARDS

[ 02 ] MANIFESTO

DATA_STREAM — 07 LINES

[ 02 ] MANIFESTO

FIG. 02 — APPROACH

We start from the familiar and push it until it surprises. Identity, interface and code are one material to us — shaped by the same hands, tested in the same room.

THIS IS THE KIND OF WORK WE STAY UP FOR.

THIS IS THE KIND OF WORK WE STAY UP FOR.

THIS IS THE KIND OF WORK WE STAY UP FOR.

OBJ_05 — GRID

THINGS

DATA_01 // OBSERVE

PEOPLE

DATA_02 // LISTEN

REMEMBER

DATA_03 // RECALL

ARE

DATA_04 // DEFINE

DESIGNED

DATA_05 // FORM

ON

DATA_06 // BUILD

PURPOSE.

DATA_07 // SHIP

[ 03 ] SELECTED WORK

06 PROJECTS — 2023 → 2026

[ 03 ] SELECTED WORK

ONE SPIRAL, SIX ROOMS.

Every project gets its own colour and its own square. The bigger the square, the longer we stayed in the room.

Every project gets its own colour and its own square. The bigger the square, the longer we stayed in the room.

[ 04 ] CAPABILITIES

09 DISCIPLINES — 3 PRACTICES

[ 04 ] CAPABILITIES

WHAT WE DO

WHAT WE DO

KerningCmd+Z3 AMPrecisionOverthinkingGridsNight shiftPixel debt
KerningCmd+Z3 AMPrecisionOverthinkingGridsNight shiftPixel debt

01

BRAND

[01] BRAND STRATEGY

[02] VISUAL IDENTITY

[03] PACKAGING

[04] ART DIRECTION

Names, marks and systems that still make sense ten years and three rebrands from now.

01

BRAND

[01] BRAND STRATEGY

[02] VISUAL IDENTITY

[03] PACKAGING

[04] ART DIRECTION

Names, marks and systems that still make sense ten years and three rebrands from now.

02

DIGITAL

[01] PRODUCT DESIGN

[02] DESIGN SYSTEMS

[03] MOTION

Interfaces that feel inevitable — designed in flows, shipped as components.

02

DIGITAL

[01] PRODUCT DESIGN

[02] DESIGN SYSTEMS

[03] MOTION

Interfaces that feel inevitable — designed in flows, shipped as components.

03

WEB

[01] WEBSITES

[02] FRAMER BUILDS

[03] CMS & SEO SETUP

Sites that load fast, read well and give people a reason to scroll to the end.

03

WEB

[01] WEBSITES

[02] FRAMER BUILDS

[03] CMS & SEO SETUP

Sites that load fast, read well and give people a reason to scroll to the end.

[ 05 ] INDEX

ARCHIVE OF OBJECTS — 10 ON THE DESK

[ 05 ] INDEX

10

TOOLS OF THE TRADE.

Ten objects we keep on the desk — one for every kind of problem we get hired to solve.

OBJ_01

Radnak artifact: seal
Seal

Brand identity

OBJ_02

Radnak artifact: cursor
Cursor

Digital product

OBJ_03

Radnak artifact: node
Node

Websites

OBJ_04

Radnak artifact: swatch
Swatch

Colour systems

OBJ_05

Radnak artifact: cube
Cube

Design systems

OBJ_06

Radnak artifact: crop
Crop

Art direction

OBJ_07

Radnak artifact: divider
Divider

Layout & grids

OBJ_08

Radnak artifact: anchor
Anchor

Vector & type

OBJ_09

Radnak artifact: nib
Nib

Naming & copy

OBJ_10

Radnak artifact: key
Key

Interaction

[ 06 ] NUMBERS

COUNTED, NOT ESTIMATED

[ 06 ] NUMBERS

NUMBERS

NUMBERS

THAT

THAT

KEEP

KEEP

US HONEST.

US HONEST.

[01]

BRANDS LAUNCHED

From two-person studios to listed companies.

[01]

BRANDS LAUNCHED

From two-person studios to listed companies.

[01]

BRANDS LAUNCHED

From two-person studios to listed companies.

[02]

VISITORS / MONTH

Across the sites we designed and still run.

[02]

VISITORS / MONTH

Across the sites we designed and still run.

[02]

VISITORS / MONTH

Across the sites we designed and still run.

[03]

AVG. LIGHTHOUSE

Fast is a design decision, not a dev chore.

[03]

AVG. LIGHTHOUSE

Fast is a design decision, not a dev chore.

[03]

AVG. LIGHTHOUSE

Fast is a design decision, not a dev chore.

[04]

COUNTRIES

Clients on five continents, one time zone of focus.

[04]

COUNTRIES

Clients on five continents, one time zone of focus.

[04]

COUNTRIES

Clients on five continents, one time zone of focus.

[ 06 ] Signal
Radnak
Brandsofnowsitesofnextyear
Madeinoneroombyfewhands
Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material •
[ 06 ] Signal
Radnak
Brandsofnowsitesofnextyear
Madeinoneroombyfewhands
Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material •
[ 06 ] Signal
Radnak
Brandsofnowsitesofnextyear
Madeinoneroombyfewhands
Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material • Identity, interface and code are one material •

[ 07 ] START A PROJECT

REPLY WITHIN 48H — NO SALES CALLS

[ 07 ] START A PROJECT

>_DISCOVER_YOUR_BRIEF

TELL US WHAT YOU’RE BUILDING.

Five fields, no calendar links. We read every brief ourselves and answer with a plan, a team and a number.

NAME

EMAIL

PROJECT TYPE

BUDGET

THE BRIEF

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