Design systems are products for your own team
WRITTEN BY
Jonah Reyes
PRODUCT DESIGNER

CATEGORY
SYSTEMS
READ
7 MIN READ
AUTHOR
Jonah Reyes
Users first, even here
The users of a design system are designers and developers on deadline. If the system slows them down, they will route around it — quietly, and then everywhere.
So we interview them before we draw a single token. Where do they copy-paste? Which components do they rebuild every sprint?
Tokens before components
We define colour, type, spacing and motion as tokens first, named by role, not by value. A token called Text Secondary survives a rebrand; one called Grey 500 does not.
Components come second and only for patterns that repeat. Fewer components, used everywhere, beat a giant library used nowhere.
Releases and governance
A system needs releases, changelogs and an owner, just like a product. We set up the rules for adding, deprecating and versioning so the library grows without rotting.
The best compliment we get is silence: teams just use it.

